ESport Market Growth, And Opportunities (2023-2030) | ContriveDatumInsights

Frequently Asked Questions

What is market size of global market?
The Market Is Projected To Grow From USD 1.44 Billion In 2022 To USD 5.48 Billion By 2029
What is the CAGR of the market?
The eSports Market is growing at a CAGR of 21.0% During Forecast Period.
Which region had major share in the global market?
North America had the largest share of the global market
What are the key players in the market?
Twitch Interactive, Inc. (U.S.), Activision Blizzard, Inc. (U.S.), Tencent Holdings Limited (China), Riot Games, Inc. (U.S.), Gfinity plc (U.K.), X1 Esports and Entertainment Ltd. (U.S.), Loco (Stoughton Street Tech Labs Private Limited) (India), Caffeine (U.S.), DLive Entertainment Pte. Ltd. (U.S.), Sony Group Corporation (Japan)