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Video Game Software Market - Global Industry Analysis, Size, Share, Growth Opportunities, Future Trends, Covid-19 Impact, SWOT Analysis, Competition and Forecasts 2022 to 2030

The global Video Game Software Market size was valued at SD 198.5 billion in 2021, and is projected to reach USD 751.4 billion by 2031, growing at a CAGR of 14.4% from 2022 to 2031.
Video Game Software Market Overview:
Video game software is a program that allows you to interact with a game using a user interface or input device such as a joystick, controller, keyboard, or motion sensor device. Video game software programs use a combined platform of electronic components and computer hardware along with associated software. Video games need these platforms to work.
Increase in demand for work-from-home and distance education policies during the COVID-19 pandemic has boosted the growth of the global video game market, boosting the demand for video game software solutions. Additionally, growing demand for easily accessible entertainment and media positively impacts the growth of the video game market. However, the hardware and infrastructure requirements of modern video games can hinder video game software market forecasting. Conversely, emergence of advanced technologies such as virtual reality and video game software solution suites and mixed reality are expected to provide rewarding opportunities for expansion of the video game software industry over the forecast period.
Video Game Software market size estimates and forecasts are provided in terms of sales volume (K units) and revenue (million USD), with historical and forecast data for the period 2017 to 2030, with 2022 being considered as the base year. This report segments the global Video Game Software market in detail. Regional market sizes related to products by type, by application, and by player are also delivered. In estimating the size of the market, we took into account the impact of COVID-19 and other global crisis.
The Video Game Software market research report is categorized based on type, applications and region.
Market Key Players:
EA, Vivendi, Ubisoft, Microsoft, Nintendo, SCE, Konami, Capcom, Square Enix, SEGA, Bandai Namco, Activision Blizzard, Apple, Inc, Rovio Entertainment Corporation, and others.
By Type:
- Nintendo
- PC
- PlayStation 3
- PlayStation 4
- Xbox
By Application:
- Education
- Entertainment
- Electronic Sports
By Region:
Geographically, the global Video Game Software market has been analysed in various regions such as North America, Europe, Asia Pacific, Latin America and Middle East & Africa (MEA).
Based on region, the video game software market was dominated by North America in 2021, followed by Activision Blizzard, Apple, Inc, Rovio Entertainment Corporation. However, Asia Pacific is expected to witness significant growth during the forecast period owing to rapid economic and technological developments in the region, which is expected to further propel the video game software market growth in the region.
Further the regions are divided into countries as follows
- North America
- US
- Canada
- Mexico
- Rest of North America
- Europe
- Germany
- France
- Italy
- Spain
- UK
- Nordic Countries
- Denmark
- Finland
- Iceland
- Sweden
- Norway
- Benelux Union
- Belgium
- The Netherlands
- Luxembourg
- Rest of Europe
- Asia-Pacific
- Japan
- China
- India
- Australia
- South Korea
- Southeast Asia
- Indonesia
- Thailand
- Malaysia
- Singapore
- Rest of Southeast Asia
- Rest of Asia-Pacific
- The Middle East & Africa
- Saudi Arabia
- UAE
- Egypt
- South Africa
- Rest of the Middle East & Africa
- Latin America
- Brazil
- Argentina
- Rest of Latin America
Video Game Software Market report scope
Report Attributes |
Details |
Growth Rate |
CAGR of 14.4% during the forecast period. |
By Type |
Nintendo, PC, PlayStation 3, PlayStation 4, Xbox |
By Application |
Education, Entertainment, Electronic Sports |
By Companies |
EA, Vivendi, Ubisoft, Microsoft, Nintendo, SCE, Konami, Capcom, Square Enix, SEGA, Bandai Namco, Activision Blizzard, Apple, Inc, Rovio Entertainment Corporation |
Regions and Countries Covered |
|
Base Year |
2022 |
Historical Year |
2017 to 2022 |
Forecast Year |
2023 to 2030 |
Key Takeaways from this Video Game Software Report
- Estimate Video Game Software market potential through analysing growth rates (CAGR %), Volume (Units) and Value ($M) data given at country level - for product types, applications and by different industry verticals.
- Understand the supply chain in depth on the value growth at each step, in order to optimize value and bring effectiveness in your processes.
- Know the different dynamics affecting the market - challenges, key driving factors and opportunities.
- Get a quick viewpoint on the Video Game Software market entropy - M&A's, deals, partnerships, product launches of all key companies for the historical 5 years.
- Estimate the supply-demand gaps, import-export data and regulatory landscape for more than top 20 countries worldwide for the market.
- Get complete insights on your competitor performance - market shares, strategies, financial benchmarking, product benchmarking, SWOT and more.
- Study the sales and distribution channels over key geographies to improve top-line revenues.
Frequently Asked Questions
At what CAGR is the Video Game Software market projected to grow in the forecast period 2022 to 2030?
What are the types of Video Game Software market?
What are the applications of Video Game Software market?
Who are the top players in Video Game Software market?
Which application segment is expected to drive the growth of the Video Game Software market in the next 5 years?
Which are the key deployments types adopting Video Game Software market?